been reading through the full 7 pages of this for the last half an hour, and all i can say is WOW. It looks like you are extremely commited to this project and are doing an excellent job. I have a few questions and a few suggestions for possible features.
You say mir 2 and mir 3 skills, maps etc are added, are these all in the same format for the client side?
Do the mir 2 and mir 3 maps work on 2 different sets of tiles?
Any chance of a full list of the skills available in game at some point?
Now, a few suggestions if you don't mind:
Would it be possible to code in some sort of Guild Points system? As in my opinion this would greatly improve the way guilds work in the world of mir as is a great way to offer guilds more expansion options.
Would there be a system like Jifen in mir3 as well as the fame point/game point system? If it isnt added could you add it possibly?
GM commands, what sort of commands did you have in mind and are there any you would like opinions on?
Basically, i love the look of this project and am eager to see it finished. The fact you have fused mir 2 and mir 3 together should revive the mir community greatly, as I think mir 2 has a bigger community than mir 3 does due to the lack of coding work being done in the mir 3 community. If players from both mir 2 and mir 3 came together playing this version of mir, it would be great, like the good old days of when mir 3 was first released!
Are you going to be adding in any quest/craft systems or maybe some other features like special events that can be initiated from the server side without having to be in game? The more features there are in game the greater the possibility of keeping the mir community going. i have personally never played mir 2 really, I'm a mir 3 player through and through, but some features like fishing in mir 2 sound really interesting. Would you maybe add some things like that to add more of a world based feel to the game instead of just hunting/levelling/pvp etc? Sorry for the long post but its my first on this project and think its better to give you as much feedback as possible. Keep up the great work and look forward to hearing more about it!
EDIT:
Just had another thought, not sure if it has been suggested. Is there any possibility of coding in a Language selection option, i.e. basically for when new players start the game, they have an option to select a language to view npc's/interface/system messages etc in, from a list of languages that the server owner can edit/add to at there discretion depending on how they sort the files? I think that would be a useful feature to have and would save a little work on the script side once the files are released