Mob Shape

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forspinki

Legend
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Oct 23, 2006
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how do i get the mob shape (imgindex) from the mon.will its in my mon51.will and the first pic is 00000 im confused can some1 please help me
 

evildan

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Download this: http://w17.easy-share.com/1701799003.html

Then say you have a mob in Mon51. you would count down the list until u find the mob u r using.

Example:
Mon51 Mob1 = Hen
Mon51 Mob2 = Deer
Mon51 Mob2 = Sheep

If you wanted to use the Hen, You would Put Mon51, and number 1
If you wanted to the Deer you would put Mon51 and, Number 2
etc etc

Hope this helps
 
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TravisW

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Sep 4, 2007
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Take the wil number and subtract 1.
Then add the number of the mob in the wil to it.

The 3rd mob in mon50.wil would be 50-1= 49 plus 3rd mon added to that= 493
easy.
 
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forspinki

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thanks travis. but when it gets the the 10th mob how do i do that? im in mon1.wil and ive done the rest like this 01 - 02 - 03 - 04 - 05 - 06 -07 -08 -09. but when i get to the 10th mob if i put the shape 10 it doesnt work.. so how do i add the 10th mob in there ?
 
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mStation

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mate.. its a long time i aint been working on the wil files but if memory doesnt make me say a stupid thing it should work like this:

each wil can hold max 10 mobs.. which we will name from 0-9.. just for us to understand a bit easily how things work..

because what travis said is very correct but i must correct a little part which is:

The 3rd mob in mon50.wil would be 50-1= 49 plus 3rd mon added to that= 493

it should be like this:
The 3rd mob in mon50.wil would be 50-1= 49 plus 3rd mon (which is called 2) added to that = 492..

because first mob = 0, second = 1, third = 2 and so on.. this means that mob number 10 is 9 for us..

on mon1 things should work like this:
(mon1 - 1) + (1st mob) = 0
(mon1 - 1) + (2nd mob) = 1
(mon1 - 1) + (3rd mob) = 2
...
(mon1 - 1) + (10th mob) = 9


this means that u must check out also your work to see if what im saying is correct or not.. but i believe that it should be..
 
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forspinki

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right i have a mob in 1001. will which i want to use. so obviously the imgindex is 1001. but how do i find the fld_race and the fld_raceimg
 
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forspinki

Legend
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Oct 23, 2006
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ok i have a will in graphics folder... say for example its 1001.wil theres more than 1 mob in it.. obviously the first mob the shape is 1001... but how do i find the 2nd shape and 3rd shape and so on ?
 
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samhag

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ok i may be wrong but i thought that with the .wils in the graphic folder you could only have 1 mob per .wil for it to work (but dont quote me on that lol )
 
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