mate.. its a long time i aint been working on the wil files but if memory doesnt make me say a stupid thing it should work like this:
each wil can hold max 10 mobs.. which we will name from 0-9.. just for us to understand a bit easily how things work..
because what travis said is very correct but i must correct a little part which is:
The 3rd mob in mon50.wil would be 50-1= 49 plus 3rd mon added to that= 493
it should be like this:
The 3rd mob in mon50.wil would be 50-1= 49 plus 3rd mon (which is called 2) added to that = 492..
because first mob = 0, second = 1, third = 2 and so on.. this means that mob number 10 is 9 for us..
on mon1 things should work like this:
(mon1 - 1) + (1st mob) = 0
(mon1 - 1) + (2nd mob) = 1
(mon1 - 1) + (3rd mob) = 2
...
(mon1 - 1) + (10th mob) = 9
this means that u must check out also your work to see if what im saying is correct or not.. but i believe that it should be..