Hi i see every 1 know days would like to use some sort of SubClass system,
so i will post a quick guide. On how to set this up.
Step1:
Make a Npc that you talk to, he will give you your subclass powers.
so i will post a quick guide. On how to set this up.
Step1:
Make a Npc that you talk to, he will give you your subclass powers.
#SAY
You wana pik SubClass ?\
<Yes./@1>\
[@1]
<Defence./@2>\
<Attack./@3>\
<Balanced./@4>\
[@2]
#IF
CHECK [200] 0
CHECK [201] 0 <<<<---- Makes sure you havnt piked SubClass allready
CHECK [202] 0
CHECKLEVELEX > 39 Makes sure you are high enough level (40 +)
#ACT
SET [200] 1 - This is ur flag, you will need this for Qfunction
#ELSEACT
goto @no
[@no]
Level 40+ Or you have chosen allready
[@3]
#IF
CHECK [200] 0
CHECK [201] 0 <<<<---- Makes sure you havnt piked SubClass allready
CHECK [202] 0
CHECKLEVELEX > 39 Makes sure you are high enough level (40 +)
#ACT
SET [201] 1 - This is ur flag, you will need this for Qfunction <-- Notice how they all dif.
#ELSEACT
goto @no
[@3]
#IF
CHECK [200] 0
CHECK [201] 0 <<<<---- Makes sure you havnt piked SubClass allready
CHECK [202] 0
CHECKLEVELEX > 39 Makes sure you are high enough level (40 +)
#ACT
SET [202] 1 - This is ur flag, you will need this for Qfunction <-- Notice how they all dif.
#ELSEACT
goto @no
Ok now you have piked your SubClass.
Attack = Flag [200]
Defence = Flag [201]
Blance = Flag [202]
Now you move onto Qfunction scripts.
This is were you can make each subclass have dif powers.
[@key7] <<< This is command for pushing key 7 ingame.
#IF
CHECK [200] 1 <<<----- Makes sure that you have chosen SubClass (Attack SubClass)
#ACT
TEMPPOWERUP DC 50 120 <<--- Adds 50 Dc for 120 Seconds.
break
#IF
CHECK [201] 1 <<<--- Makes sure you are a Defence SubClass
#ACT
TEMPPOWERUP HP 50 120 <<<---- Will add 50 HP for 120 seconds.
break
#IF
CHECK [202] 1 <<<<--- Makes sure you are a balanced SubClass.
#ACT
TEMPPOWERUP HP 25 60
TEMPPOWERUP DC 25 60
break
And thats the basic guide. :P
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