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Xander

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Oct 20, 2003
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Ok Im Going Through The DB Using Mir3Param I Find MageStaff Look At Stats I Want To Change Them So I Put In 2 - 7 In The MC Field And When I Go In Game Its Nothing Like What I Put Could Some One Explain What All The Fields In Mir3 Param Are and what they do

Thanks
 

spider99

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Feb 28, 2004
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aye i wanted to change a few things if i had the time id do the search for you i remember Demonic(who else knows more then him lol) he tells you to delete sommit an it allows you to edit it i think it was to do with this neway.
 
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Kaori

LOMCN MiR3 Queen!
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Jun 3, 2004
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I think that program has some labels in wrong place.. try to put your 2 and 7 in other boxes... maybe put 1 2 3 4 5 6 7 8 etc in different boxes and write them down and tell the difference.
 
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Demonic

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Dec 1, 2003
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(1)SID Monster code number
(2)Name Mob name
(3)Race Time motion pattern and death effect code
(4)Racelmg Attack pattern code
(5)Appr Monster vivid code
(6)Lvl Monster rank
(7)Undead 0 does not die the department, 1 dies the department, dies is also the rank 49 as well as below may the saint word, dies department's month soul to strengthen the injury, does not die department's fire symbol to strengthen the injury

(8)tameble 0 cannot entice, 1 may entice, similarly wants 49 as well as below
(9)WZ1 ?????
(10)CoolEye (0-100 Counter- hiding)
(11)EXP Exp Points
(12)HP Monster life
(13)MP Monster black magic
(14)WZ2 Physical defense
(15)WZ2 Physical defense
(16)AC Black magic defense
(17)FireMac Fire element attribute
(18)IceMac Ice element attribute
(19)LightMac Electricity element attribute
(20)WindMac Wind element attribute
(21)HolyMac In corresponding black magic chart could not recall to mind the name
(22)DarkMac Dark element attribute
(23)PhantoMac In corresponding black magic chart could not recall to mind the name
(24)DC Destructive power lower limit
(25)DCMac Destructive power upper limit
(26)McType Attachment black magic attack attribute parameter [ concrete parameter determination ]
(27)Mc Black magic attack lower limit
(28)McMax Black magic attack upper limit
(29)SPEED Speed
(30)HIT Hit probability
(31)Walk-SPD Walks the speed
(32)WalkStep Walks the step
(33)WalkWait Walks the standby period
(34)ATTAC***PD Attack speed
(35)WZ4 ?????
(8)tameble. 0 cannot entice, 1 may entice, similarly wants 49 as well as below
(14)WZ2,wz3 Should be the physical defense,Looks like all blames this 2 being all same
(16)AC,Should be the black magic defense


Thats the mobs and you asked for Items --- LOL

Well Items, the easiest way for you to work this out yourself is look at a item with stats your after, say MageStaff - Write donw what it has (MC, DC etc) and then look it up in the database, you will soon work out what field does what from that rather than someone making a guide for you. Im sure i have it somewhere but cannot locate at the moment.
 
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Demonic

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Knew i had something posted up ....

WZ1 - Limits adds the attribute 1 fire 2 ices 3 thunder 4 winds 5 sacred 6 dark black 7 illusory images

WZ2 - Attachment attribute value

WZ3 - Guard clothing attribute minute 1 fire 2 ices 3 thunder 4 winds

WZ4 - Useless

MCType - Attack lower limit

MC - Attack upper limit

MC2 - The black magic attacks 1 is the black magic 2 is a Taoist skill

FuntType - Taoist skill lower limit

Need - Taoist skill upper limit
 
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